

The UI of this mode is especially work in progress, especially the layering part of it, that will be tidied up before the release. We also have a detailed edit mode which lets you go deeper and modify the exact positions, scale, and rotation of all your emblems as well as modify what layer they are on and even add and remove them to your heart’s content! To try and help the contrast of the emblems we set it so that the previews have a background that is either white/black to help things stand out better. I used france a lot in my testing since it has so many to make sure things always worked on a large amount of them which has now ingrained into my brain that our france coat of arms has 33 fleur de lis on it. Since some historical coat of arms can have a lotttt of emblems we show them in a paged setup of 10 at a time for easier editing. In the adjusted mode you cannot pick a background pattern but you can change the colours. For all the colouring options in the coat of arms designer we provided a palette with some pre-selected colours that are used in heraldry generally and are what we use in randomization of coat of arms but we also give you a colour picker to let you pick whatever horrifying neon colour you want. Starting with the background panel you can pick from any of the background patterns as well as pick what colours should be used. The coat of arms designer has three main panels: background, layout, and emblems. So for the bulk of this I will be using custom as the example to see how you can make your own heraldry from scratch and call out differences in adjusted mode where applicable. The reason adjusted mode is separate is that some historical coat of arms are made up of a lot of emblems in an order that whilst looks pretty in game is rather cursed if you were to try and see the full layout and background usage. The meat of the system comes in the form of customizing your coat of arms from scratch or adjusting the existing one, both share their core components but adjusted mode is more limited if you want to take a pre-existing coat of arms and just tweak it a bit.

Discard any changes you’ve made to your work in progress masterpiece.As with the Ruler Designer’s DNA we let you copy and paste your coat of arms to share.Randomise within the rule sets we use to generate coat of arms normally, great if you want to reenact this pain.

I’ll start with the bottom right options: In the center you get the preview screen of the coat of arms as you edit it and to the right some options of what to do.
